キングスグレイブ ファイナルファンタジーXV (2016)
太空戰士XV - 王者之劍
魔法国家ルシスの王都で、敵対するニフルハイム帝国との停戦協定が結ばれようとしていた。ルシスの王子ノクティスは、和平の証しとして帝国属領の姫ルナフレーナとの結婚式を行なうべく王都を後にするが、一方のルナフレーナは極秘裏に王都を訪れ、国王レギスに謁見していた。そして調印式当日、突然帝国が裏切り、王都を攻撃し始める。混乱の中、国王直属部隊“王の剣”の従兵ニックスは、王とルナフレーナを守るべく闘う。
- 公開日
- 2016-07-09
- TMDB
- 6.8 / 10 (789)
- 上映時間(分)
- 1時間56分
- ジャンル
- アニメーション, サイエンスフィクション, アクション
- 監督
- 野末武志
- シリーズ
- Final Fantasy Triple
キャスト
- アーロン・ポール — Nyx Ulric (voice)
- レナ・ヘディ — Lunafreya Nox Fleuret (voice)
- ショーン・ビーン — Lucis Caelum (voice)
- Alexa Kahn — Crowe Altius (voice)
- Darin De Paul — Ardyn Izunia (voice)
- David Gant — Ledolas Aldercapt (voice)
- トッド・ヘイバーコーン — Luche Lazarus (voice)
- John DeMita — Clarus Amicitia (voice)
- トレヴァー・デヴァル — Ravus Nox Fleuret (voice)
- Ben Diskin — Pelna Khara (Voice: English version)
- Liliana Chomsky — Young Luna (voice)
- Neil Newbon — Petra Fortis (voice)
豆知識
- 原作:ファイナルファンタジーXV
Kingsglaive: Final Fantasy XV is a 2016 Japanese animated fantasy film directed by Takeshi Nozue and scripted by Takashi Hasegawa from a story by Kazushige Nojima and Saori Itamuro. Developed primarily by Square Enix's exclusive CGI studio Visual Works, Kingsglaive is based on the setting and story of the video game Final Fantasy XV, which is thematically connected to the Fabula Nova Crystallis subseries. Kingsglaive: Final Fantasy XV was released theatrically in July 2016 in Japan by Aniplex, and received a limited theatrical run in August in North America by Stage 6 Films.
Production
Kingsglaive: Final Fantasy XV forms part of the "Final Fantasy XV Universe", a multimedia project based around the 2016 video game Final Fantasy XV that includes the original net animation series Brotherhood: Final Fantasy XV: the story of XV, originally a spin-off title called Final Fantasy Versus XIII, was large enough to have covered several games, but as the team did not want to create any additional games, they decided to create additional m…
Kingsglaive was primarily developed by Visual Works, a division of Final Fantasy developer Square Enix dedicated to the creation of CGI cutscenes. The director was Takeshi Nozue. Nozue's previous notable experience with feature-length productions was the 2005 feature Final Fantasy VII: Advent Children. While he had been co-director of Advent Children, he was sole director of Kingsglaive.
So the production could be managed in the short time available, the film's development was separated into three phases, with each phase being dedicated to a particular part of the production process and run by a different unit director answering to Nozue. The film went through multiple phases of trial and error until the final product was solidified.
In addition to the staff of Advent Children, Western companies in gaming and film production were involved: Digic Pictures, who had worked on the graphics for the Assassin's Creed series; and Image Engine, who had worked on multiple films including Jurassic World (2015) and the television series Game of Thrones.
The story of Kingsglaive was based around a portion of the original opening of Final Fantasy XV, which would have shown the invasion of Insomnia by Niflheim's army. This had to be cut from the game due to concerns over the volume of content, but as the team still wanted to show this event, they incorporated it into the plot of Kingsglaive.
Wikipediaで続きを読む · テキストはWikipedia、CC BY-SA 4.0。データはWikidata。
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